Blender Sculpting Workshop: Creature Design
Hands-on workshop covering Blender sculpt mode — from base mesh to detailed creature. Bring a laptop with Blender 4.x installed.
Sunday, March 29, 2026
2:00 PM – 6:00 PM UTC
Join us for a 4-hour hands-on workshop diving deep into Blender's sculpt mode. We'll start with a basic mesh and progressively build a fully detailed creature — covering anatomy blocking, surface detailing with brushes, and retopology basics. The session is led by a professional 3D artist with 8 years of industry experience. You'll learn practical workflows used in game and film production. Come with Blender 4.0 or later installed. A drawing tablet is recommended but not required. The workshop will be streamed live on YouTube with real-time Q&A in Discord. Recordings will be available for registered attendees.
Blender 4.0+ required. Follow along or watch.
- SculptorXspeaker
- Single Session20 USD
- Full Series (6 sessions)100 USD